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  1. Duplicate a Prefab as a separate asset in Unity 5.2 [duplicate]

    Prefabs simply reference materials, they don't contain them. That material is used for both prefabs. You can duplicate the prefabs, but make sure you create a new material for any prefabs you want to have a different material.

  2. Can you copy a Prefab? - Questions & Answers - Unity Discussions

    May 16, 2011 · Just use duplicate. Note that this option does not appear on right-click in the Project window, but you can select the prefab and use the Edit menu or corresponding keyboard shortcuts.

  3. Duplicate prefab instance via C# - Unity Discussions

    May 1, 2024 · I’m trying to duplicate a prefab instance in editor, identically to Ctrl-D. I am using Unity 2020.3.42. This is my code: var copy = UnityEditor.PrefabUtility.InstantiatePrefab(prefab, gameObject.transform.parent) as GameObject; UnityEditor.PrefabUtility.SetPropertyModifications(copy, UnityEditor.PrefabUtility.GetPropertyModifications ...

  4. How to create a copy of a prefab (Not Variant) - Unity Discussions

    Feb 16, 2021 · Select your tree asset in the project window, and press ctrl+d to duplicate it. This also creates duplicates of all the special tree data which wasn’t getting copied by the usual method. Now you can drag the duplicated tree into your scene and edit it independantly. How to copy, not clone, a Tree Creator tree? Hello!

  5. c# - Creating a clone of a Unity prefab - Stack Overflow

    Oct 24, 2014 · 1: create a gameobject and assign the prefab to it any way you want. 2:create a gameobject to clone onto, so you can call it later. 3:run this command to summon it. replace Position with a vector3 and Rotation with a quaternion (if you want to use vector3 for rotation, use Quaternion.Euler)

  6. unity game engine - How can I copy one specific prefab

    Feb 12, 2019 · To copy simple elements without considering dependencies, just create a prefab and drag from one Project tab to another Project tab. To copy elements considering the dependencies export as an asset package, it has options to handle the dependencies: https://docs.unity3d.com/Manual/AssetPackages.html

  7. In Unity, how can I duplicate a GameObject by value so that I can ...

    Aug 25, 2017 · As everyone here already said, creating a copy of prefab or scene object is possible with GameObject.Instantiate. You cannot delay instanitiation of object (placing it on scene), but you can delay its startup calls (e.g. Start and Awake ).

  8. How Do I Copy a Prefab in Unity? - blovy

    4 days ago · To copy a prefab in Unity, simply drag the prefab asset from one Project tab folder to another Project tab folder. This creates a duplicate of the prefab. Here's a breakdown of the process and other methods: Method 1: Drag and Drop in the Project Window.

  9. Prefabs in Unity (variants, nested prefabs and unpacking explained)

    Apr 16, 2023 · It’s possible to create a copy of a prefab in your scene by using the Instantiate Function. To do this, simply declare a game object variable, and drag your prefab to it. Then, when you call Instantiate, pass in the reference to the prefab asset.

  10. No way to duplicate a Prefab except dragging it into a scene?

    Nov 3, 2021 · Its quite baffling that you still can't easily copy+paste / duplicate a prefab (at least I can't figure out?) You have to drag it into your scene and then drag it back into your project hierarchy is the only way I know.

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