
In the table, look at the columns for Zug, Lug, Bug, and Glug. 1. For each character, use the given rule to find the coordinates of the points. For example, the rule for Zug is (2x, 2y).This means …
7A & 7B: ACE 2.1 Drawing Wumps, 7B: 2.2 Wump Hats
Nov 11, 2009 · Today we continued drawing figures on a coordinate grid using algebraic rules for transforming another figure in both 7A and 7B. We compared the computer game character …
• Which figures seem to belong to the Wump family and which do not? • Are Lug and Glug related? Did they grow into the same shape? • You have learned that both the angles and the …
Mug Wump (Moving, Stretching and Shrinking Similar Figures…
Dec 5, 2011 · Mr. Shipper's Tutorial of how to Stretch, Shrink, and Move Mug Wump on a coordinate graph on his Rittman 7th Grade Smartboard.
2. Draw Zug, Lug, Bug, and Glug on separate grids. Plot and connect the points for each figure just as you did to draw Mug. 2.1 Summary. 1. Compare the characters to Mug. Which are the …
Discovering Dilations with the WUMP FAMILY. Complete the table using the Rule for each Character. Then graph the points you created and connect them until you reach the next part, …
7A Grade Electronic Notebook: Mug Wumps and HW
-Lug and glug are imposters-Lug is as tall as Mug (Their y's are the same)-If x and y are multiplied by different numbers they will be imposters. How to make an Imposter: **-Multiplied y more …
Coordinates Mug Wump of Game Characters Zug Lug (2x,2y) (3x,y) Bug Glug Rule Point (x, (0, (2, (2, (3, (3, (5, (5, (6, (8, (6, (2 (0, (2, (6, (6,
Investigation 2.1 Drawing Wumps Stretching & Shrinking
Sep 9, 2014 · The rule for Glug is (x, 3y) Which means that you must multiply each x value in the coordinate pair by 1 and each y value in the coordinate pair by 3. This will give you the …
In the table, look at the columns for Zug, Lug, Bug, and Glug. 1. For each character, use the given rule to find the coordinates of the points. For example, the rule for Zug is (2x,2y).This means …
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