
Design Patterns - refactoring.guru
Design patterns are typical solutions to common problems in software design. Each pattern is like a blueprint that you can customize to solve a particular design problem in your code.
The Catalog of Design Patterns - refactoring.guru
The catalog of design patterns grouped by intent, complexity, and popularity. The catalog contains all classic design patterns and several architectural patterns.
Refactoring and Design Patterns
Refactoring.Guru makes it easy for you to discover everything you need to know about refactoring, design patterns, SOLID principles, and other smart programming topics. This site …
Code Examples of Design Patterns - refactoring.guru
Code examples of design patterns in various languages: C#, C++, Go, Java, PHP, Python, Ruby, Rust, Swift, TypeScript, and more.
What's a design pattern? - refactoring.guru
What's a design pattern? Design patterns are typical solutions to commonly occurring problems in software design. They are like pre-made blueprints that you can customize to solve a recurring …
Patrones de diseño / Design patterns - refactoring.guru
Los patrones de diseño (design patterns) son soluciones habituales a problemas comunes en el diseño de software. Cada patrón es como un plano que se puede personalizar para resolver …
Classification of patterns - refactoring.guru
This book covers three main groups of patterns: Creational patterns provide object creation mechanisms that increase flexibility and reuse of existing code. Structural patterns explain …
Why should I learn patterns? - refactoring.guru
Design patterns are a toolkit of tried and tested solutions to common problems in software design. Even if you never encounter these problems, knowing patterns is still useful because it …
Structural Design Patterns - refactoring.guru
Structural design patterns explain how to assemble objects and classes into larger structures, while keeping these structures flexible and efficient.
Patrons de conception / Design patterns
Les patrons de conception (design patterns) sont des solutions classiques à des problèmes récurrents de la conception de logiciels. Chaque patron est une sorte de plan ou de schéma …