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Matt Olson had three RBIs, including a tiebreaking single that capped a five-run sixth inning, and the Atlanta Braves rallied ...
Developers often measure success in installs, but the real scoreboard is retention. Every extra second a player waits chips ...
Alexander Mogilny’s long wait for the Hockey Hall of Fame is over, as the high-scoring Russian winger was selected as part of ...
Kirby and Super Smash Bros. creator Masahiro Sakurai has spoken about the current state of game development and why he ...
Although plenty of indie devs do use 3D game engines like Unreal Engine and Unity to make 2D games, for NikkiJay, the solo developer of Quantum Witch, the workarounds were too much. "You've got to do ...
This is a simple timer and score calculator designed to work as a stand alone package. It's based on existing VEX timer / calculators available on the internet. The only difference is that all of the ...
I created this game alone during the end of 2020 summer to challenge myself by using only vanilla javascript for a project involving a lot of DOM manipulations. This project is functionnal and on hold ...
Using the same 60 fps, the frame time would (theoretically) be 16.6ms, or 1/60th of a second. You can do this with any other frame rate. 1/144th of a second would mean there’s a frame every 6.9ms.