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Already in its 4 th edition, Invent Your Own Computer Games with Python is ... a lot of new programming “tricks” and have a lot of fun as you move further through the book It’s a great ...
Object-oriented programming and classes remain ... The example projects in the second half the book revolve around three common areas for Python: video games (PyGame), data visualizations ...
Python has a wealth of scientific computing tools, so how do you decide which ones are right for you? This book cuts through ... on classes and object-oriented programming, writing self ...
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