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As someone who has spent the better part of two decades optimizing distributed systems—from early MapReduce clusters to ...
In order to avoid the repeated design of Distributed Combat Visual Simulation System Architecture, we propose a Distributed Combat Visual Simulation General Expansible Architecture (VSGEA) after ...
This paper analyzes the problems of load balance caused by data access in parallel file systems and gives an accurate way to estimate the load of Data Servers. On the base of this evaluation, the ...