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[Joe Musashi] was inspired by discussions about 3D engines and decided to create a first-person 3D maze of his own. The really neat part? It could have been done on vintage Atari hardware. Well, mo… ...
World Wide Maze works uses the WebGL standard, and it requires at least 1GB of RAM and a 256MB graphics card for hardware acceleration. However, most computers nowadays will be able to handle it.
Google DeepMind has successfully navigated a 3D maze without cheating—it didn't have access to the digital world's internal code. Instead, it walked around walls and into rooms by "sight," as ...
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