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The Unity Engine, a popular game development tool, is getting a pricing overhaul. Developers are enraged. Special Series Main Character of the Week The people and things worth talking about.
Popular video game engine Unity made headlines earlier this month when it announced massive changes to its pricing structure, sparking confusion and outrage. Unity proclaimed that on Jan. 1 it ...
Starting January 1st, 2024, all games that use the Unity engine will be charged 20 cents (USD) for each game installation, once it hits a threshold of 200,000 downloads and $200,000 in revenue.
On Monday, Unity announced via its official blog that, as of Jan. 1, 2024, it would change the terms by which it licenses its engine. One element of those changes was the introduction of a new ...
It’s been almost 20 years since the original Unity game engine opened up to developers, kickstarting a mission to democratise game development. The industry has come a long way since then, from ...
Unity has been the engine of choice for thousands of developers and it's still really good if you want to have a go at making a simple 2D game for a host of different platforms.
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year.Indie ...
Unity has released Unity 6, the next major release of its game engine. The release follows the announcement of a controversial pricing model that was eventually scrapped. Unity 6 is out now.
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Unity is the easiest game engine to use, but it’s still a significantly complex tool. There are highly routinized tasks, things that take time. We can use AI to make that easier.