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“The biggest difference between vr and linear projects is that you are putting yourself inside the experience and looking at the animation with this new perspective,” said Jake ...
many pre-school viewers have migrated to YouTube and linear broadcasters are interested in bringing them back by acquiring content from digital-first studios. Amuse Animation has embraced what it ...
Issues discussed included the directors’ and writers’ strikes, the state of streaming, the decline of linear tv, and perhaps most interestingly for the world of animation, the emergence of ...
Amuse Animation began as a multi-channel network (MCN) supplying third-party content to YouTube and soon began producing shows for global pre-school audiences. Fueled in part by the pandemic, many pre ...
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