News

Third Pillar: User Interface Visual Design Definition : the art style, graphic design and layout of the UI. The UI visual design is usually determined by the game's established art direction.
Can’t Unsee is a simple design game created by UX designer Alex Kotliarskyi. It tests your design knowledge as a game of “spot the differences,” but only one of the choices is the right one.
Speaking to GamesRadar+ after GDC 2025, Metaphor's lead UI designer Koji Ise said he was at least partly inspired by another fantasy PS2 roleplaying game, this time from a quarter century ago ...
Crusader Kings 2, a video game made for pedantic nerds, has one of the worst interfaces of all time. Its developers set out to change that in CK3.
User Inyerface, a short web game created by Bagaar, is an example of what happens when every frustrating element of user interface design is jammed together.Buttons that should be clickable aren ...
Koji Ise, lead UI designer on hit 2024 JRPG Metaphor: ReFantazio, joined Atlus in 2018 after spending a while working on website design in the advertisement space, as he explained at a GDC 2025 talk.
Metaphor: ReFantazio's lead UI designer Koji Ise thinks success and failure were a vital part of the game's development, so – if given the chance – they wouldn't give any game-related tips to ...
Diablo 4 influencer Rhykker called the button an example of "dark design" in a reply to Rurikhan's tweet. Dark design, or dark patterns, is a term for UI elements designed to trick users into ...
Our series Inside XR Design examines specific examples of great XR design. Today we’re looking at the interface of Electronauts to find out what makes it so excellently usable. Editor’s Note ...