News

We chat to puzzle game designer Zach Barth about the inspirations behind Kaizen: A Factory Story, and how he nearly made a Factorio-like.
Sometimes it takes a little push to help a client make a bold design choice. This week, we asked eight designers—Ellie ...
Designers and engineers are no longer working alone with static tools and linear workflows. Today’s product development cycle is becoming faster, more flexible, and increasingly collaborative, powered ...
Welcome to Winged Canvas, your Online School of Illustration and Art Nerd Community! 🌟 We're not just a YouTube channel; ...
Having almost made a game doesn't help you become a game designer. Start out with the determination to see your first game ...
Weber Wong was evaluating startup investments at Menlo Ventures when he discovered something unexpected: the gap between having creative ideas and bringing them to life wasn’t just a problem for ...