GDC 2025 Microsoft a détaillé les avancées de son API DirectX Raytracing 1.2. Le géant précise que cela est dû à de ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address ...
Intel's XeSS 2.0 has limited support, but the SDK release should help expand adoption.The Latest Tech News, Delivered to Your ...
With promises of massive performance gains and "next-generation realism," DXR 1.2 could be one of the biggest leaps forward ...
Intel has finally released the XeSS 2.0 Software Development Kit (SDK) to aid game development through upscaling, frame ...
For Win32 projects, the default is to use the latest installed Windows SDK. The simplest way to use these is to clone directx-vs-templates, open up PowerShell, change to the directx-vs-templates/VSIX ...
It’s been a hurdle for years now, but we’re now one step closer to overcoming it with Microsoft unveiling DirectX Raytracing 1.2, a rendering API that should help improve ray tracing ...
It also enhances performance for other DirectX 11 games. The addition of DXMT, a Metal-based implementation of D3D11 on macOS gives another option for running DirectX 11 titles. CodeWeavers claims ...
Devs are paving the way for R6 Siege X by switching over fully to DirectX 12, meaning video cards running DX11 won't be able to run the game after the move. The decision has been criticized due to ...
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