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I'm trying to make a point in my C++/data structures class about two-dimensional arrays being an array of one-dimensional arrays, so I thought I'd be clever and whip up the following quickie ...
Let's say I have a class of non-trivial size called MyClass I also have an array of MyClass objects ... or have add return a pointer to the new element so that the caller can execute placement ...
The array mOutpuDevices is declared to contain pointers to the PinOutputAbstract class ... to see if C++ really is slower. Of course, it isn’t. One approach is to create a list of input ...
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