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Łukasz Kaiser, a researcher at LIAFA laboratory at the University of Paris, has created an algorithm that watches games being played, learns the rules and then plays the games competitively ...
While Prilik says his basic algorithm works for a wide variety of side-scrolling NES games, some special code was needed to account for things like certain on-screen menus, diagonal scrolling, and ...
Ok, so I'm trying to render a polygon, only using glvertex2i().First of all, I'm using the Digital Differencial Analyzer Line algorithm to render a line, and then I'm calling my line drawing ...