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If you ever been curious about powerful game development tips or wanted to know the secret sauce behind creating awesome games, then GameMakerBlog Net Secrets ...
There's chatter among players that Nintendo should ditch the open-world concept for the next Zelda. No, they shouldn't.
For this week’s edition of Agency Advice, top names in creativity, tech and futurism give us a crowdsourced list of the top ...
GameCentral lists the most iconic games ever made for the Amiga home computer, back in its glory days of the 80s and 90s.
The latest round of layoffs at Xbox and its game studios didn't just slash jobs across the organisation; some entire ...
Potential: Somewhat limited. Supported Gameplay Styles: 2D, very limited 3D. Example Games: Deltarune/Undertale, Risk of Rain Returns, Rivals of Aether, Katana Zero.
If it weren't for these games saving their developers from going under, the industry would look a lot different today.
The Switch 2 and Steam Deck are both gaming handhelds, but they use different hardware. How do they compare in performance, ...
Shadow Labyrinth is a dark sci-fi reimagining of Pac-Man as a 2D action-platformer Metroidvania, and it's both hard and ...
Bandai Namco’s Shadow Labyrinth is a dark and gritty take on a Pac-Man Metroidvania, making for a radical reimagining of the icon. It’s not without issues, though.
"Bananza wonderfully balances honoring its star’s various incarnations over the decades – with lovely nods to both Shigeru ...
Some Nintendo franchises don't get the Mario or Zelda treatment, but they should. Here are some primed for a reboot.