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How this 3D artist added a realistic touch to his DreamWorks-inspired character using ZBrush and Maya. Story by 3D World staff • 3w. S huhang Li is a 3D artist from Chengdu, China.
I used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and Unreal Engine for the rendering and look dev.
Found on the outskirts of the Maya area, Altun Ha, which means "rockstone pond" in Yucatec Maya, is known for the fabulous jade that has turned up there. Dating to A.D. 550-600, the Temple of the ...
The Autodesk Maya LT 2014 is available now for Mac and Windows at a cost of $795 for a perpetual license, or $50 a month on a rental basis. The normal price for Autodesk’s full Maya is $3,495.
Maya 3D’s starting license of $3700 would probably be too high for smaller game makers. A perpetual Maya LT license costs quite a bit less at $795. Rental licenses will also be launching soon.
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