John Carmack, a key player in Meta's venture into virtual reality, is coming to the defense of Oculus founder Palmer Luckey — about eight years after the tech giant fired him amid scrutiny ...
John Romero, John Carmack, Tom Hall, and Adrian Carmack recount the making of Catacomb 3-D, the team's second FPS.
Business coach Terry Kim has posted an extended thread highlighting the achievements of John Carmack. Kim explained how Carmack single-handedly and permanently changed the scope of both gaming and ...
When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView 28hd96 color CRT monitor. This cutting-edge display measured 28 inches (25.9 inches viewable ...
Oculus CTO John Carmack, the lead programmer for classic games such as Doom, Quake and Wolfenstein 3D who joined the VR company in 2013, took to the Google+ group of Racket, the Lisp/Scheme-family ...
TL;DR: John Carmack, a key figure in FPS and VR gaming, shared his views on VR's niche status, emphasizing standalone headsets like Meta Quest as VR's biggest success. He noted that AAA VR content ...
Now, Id Software co-founder and former Oculus CTO John Carmack says he tried lobbying the Microsoft-owned studio for the chance to get those ports offered as official VR versions on Quest ...
From Ars Technica’s interview with John Carmack: Whether the iOS devices will reach that same level of performance before the next console generation ships is quite an interesting question. There are ...
Meta has started using "mixed reality " as an umbrella concept to encompass both traditional MR and virtual reality (VR). The redefinition was confirmed by Andrew Bosworth, Meta's CTO (Chief ...