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a low-level API for handling video streams, now fully supports the hardware acceleration of the H.264 and H.265 standards for decoding and encoding. If you're wondering what on Earth an API is ...
In traditional approaches the encoding process starts when a complete frame of video is present, introducing at least 33ms of latency at the encoder and another 33ms at the decoder. In combination ...
264 and HEVC will be contested with software-only decoding ... the lowest-quality frame in the video file, which is a potential measure of transient quality issues. Represent all three as a percentage ...
Hardware and software support for the royalty-free AV1 video codec has been steadily building over the last couple years. Hardware-accelerated encoding and decoding is becoming standard in more ...
This article examines recent data on efficiency and power usage for hardware and software decoding and explores how this data shapes the value proposition for publishers opting for software decoding ...
today announced important updates to their line of Software Development Kits (SDKs), keeping pace with the rapidly increasing demand for fast encoding and decoding in Live Production, Editing and ...
GPU encoders run on fixed-function hardware within the GPU, allowing for video encoding and decoding with minimal impact to normal 3D workloads, such as game performance, but don’t always ...
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