VALORANT Patch 10.02 is short but sweet, and it's fixing some bugs involving Tejo, Vyse, Killjoy and Clove for a smoother in-game experience.
Riot Games states regarding the Challengers NA 2025 season: The competitive ecosystem of ACE VALORANT Challengers NA will evolve in 2025 with new formats, an updated points system, and more ...
What are Valorant ranks? We’ve taken a deep dive into the Valorant ranking system, to show you how they work, and what the current distribution is. Looking at these figures, we can glean all ...
We checked for new codes. Most of the free cosmetics you get in Valorant will be coming from the battlepass, which means you’ll have to grind a lot for them. However, with codes, you can get ...
Mike Stubbs covers esports, competitive games and the creator economy. Riot Games has released the patch notes for Valorant update 10.00, which are set to bring the launch of new agent Tejo along ...
VALORANT's Ranked system will fundamentally change in Patch 10.01. / Riot Games Before this patch, players would progress through every rank (except Radiant and Immortal, which are numbered) the ...
What are the best Valorant crosshair codes? Whether you’re new to the game or are looking to switch up your scope, dialing in the best Valorant crosshair for you is the easiest quality-of-life ...
Vandal is a popular AR in Valorant due to its high damage, tap potential, and no damage falloff with distance. Prime, Reaver, Gaia's, Valiant Hero, Prelude, Kuronami, & Araxys are some of the best ...
The Valorant Helix skin bundle is currently available in the in-game store and has been introduced to celebrate the Year of the Snake. The bundle is quite impressive with vibrant colors ...
If your Valorant is not working on your Windows 11 PC, then this post will help you to fix this issue. Usually, this issue can occur due to outdated graphics card drivers, corrupted game files ...
Riot Games has not provided a specific launch date. The leaked icons in patch 10.02 suggest that development is underway, but given the complexity of implementing game-wide replay functionality, ...