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Unity Technologies showed off some high-end graphics demos created with its Unity 5 game engine last week at the Game Developers Conference. That shows how the little game engine that could is ...
Unity 5 supports 21 platforms, including iOS, Android, Windows, Mac, Xbox, PlayStation and the web. Today, the company also announced support for WebGL, through a partnership with Mozilla.
UPDATE 7/10/14 11.40am: Ubisoft has told Eurogamer that Assassin's Creed Unity's final technical specifications for PlayStation 4 and Xbox One are actually still to be locked down. With around six ...
ENGINE ROOM. Rebuilding the graphics engine at the heart of Unity over the last few year is only the beginning though for the team: “We’ve certainly come to the maturation of this stage.
As Unity has progressed from version 5.0 to the newly released version 5.4 beta in the last year, they've put a lot of work into this problem. You can see a lot of those changes in the above video ...
Unity 5 game engine brings enhanced graphic tools, new cloud services | Ars OpenForum - Ars Technica
A very nice thing about Unity is that they support Windows 8 (and 10) Universal Apps and Store apps so you can publish and monetize casual games on Windows. This is a big feature lacking in Unreal ...
The Unity game engine is one of the most common platforms for developers to create cross-platform games. It powers games like Shadowgun, Rochard, and Bad Piggies. Things are about to get much more ...
Unity has done some truly fantastic demos in the past (Enemies was a particular favourite of mine) but they're all in the super-duper graphics category, something that Unity, as an engine, wasn't ...
At a special event at GDC this morning, Unity’s Principal Designer Timoni West showed off the latest prototype of Unity’s new Virtual Reality editor that lets you build VR applications and ...
Cross-platform games engine specialist Unity is currently seeking programmers to accelerate the expansion of its graphics team in Finland. The role is set to operate out of Unity's newly-formed ...
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