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Game developers are furious, and say the change could have a devastating impact on the entire video game industry. What is it? It's called Unity Engine. Unity is a software company that makes ...
Popular video game engine Unity is making big changes to its pricing structure that’s causing confusion and anger among developers. On Tuesday, Unity announced that on January 1st, 2024 ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Earlier this week, Unity, the company that makes the Unity video game engine popular with indie developers, announced that it was changing its pricing model. The changes included a pricing scheme ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
retroactive per-install fee for games made with the engine. Unity developers raised troubling question after troubling question about the proposal: How would installs be counted? What if someone ...
Unity proclaimed that on Jan. 1 it would be implementing a pay-per-download pricing model to charge developers a flat fee any time someone installs a video game utilizing Unity software.
Video game developers aren’t happy about Unity’s latest announcement—and that’s putting it lightly. The maker of one of the world’s most popular cross-platform game engines shared ...
"Over the past few years, Unity has unfortunately shifted its focus away from the games industry and away from supporting developer communities," the group leadership wrote in a departure note.
As expected, the announcement of these new fees garnered many adverse reactions from Game Developers. Unity claims the new prices will help fund the development of new technology. Developers ...
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform. By Mike Isaac and Kellen Browning Reporting from San ...