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Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.
Unity dev group dissolves after 13 years over “completely eroded” company trust Meanwhile, major game devs say fee structure changes haven't won them back.
Unity’s new “per-install” pricing enrages the game development community Fees of up to $0.20 per install threaten to upend large chunks of the industry.
For game artists, it is important to focus on how assets are created in Unity or how they can be imported from other sources. Unity assets include sprites, tiles, 3D models, textures, sounds, and ...
The Unity Engine, a popular game development tool, is getting a pricing overhaul. Developers are enraged. Special Series Main Character of the Week The people and things worth talking about.
Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers.
For one, development skills and processes don't transfer perfectly between engines, so even if a developer can change engines in response to this news – to say nothing of the 12-month Unity ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year.Indie ...
Try to guess the video game: In the input field, type a question that could be answered "yes" or "no". You can ask up to 20 questions before the game is over.
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user ...
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