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Unity angered lots of game developers earlier today when it unveiled its upcoming Unity Runtime Fee program, which takes a cut every time a Unity game is installed.It is particularly harsh for ...
Starting January 1st, 2024, all games that use the Unity engine will be charged 20 cents (USD) for each game installation, once it hits a threshold of 200,000 downloads and $200,000 in revenue.
Those using Unity Personal and Unity Plus will be charged once the game has generated $200,000 or more in annual revenue and have been installed at least 200,000 times since its launch.