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Why no 60 FPS patch for Assassin's Creed Unity yet? (Image via Ubisoft) Assassin's Creed shifted into its RPG era in 2017 and has since created games for that genre.
Unity has suggested that cancelling its run-time fee has unblocked its renewal pipeline.
After walking back its disastrous new pricing model and implementing a new one, Unity executive Marc Whitten addressed some of the community’s biggest questions in a fireside chat.
Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.
Unity dabbles in development with FPS Sample Game VP of engineering Brett Bibby says undertaking will demonstrate the "best way to build a specific type of game" ...
The company behind the massive game creation software finds itself in hot waters after announcing a new pricing model (Image via Unity) Unity has been the go-to engine for video game developers ...
Elsewhere in the interview, Alex Amancio, Unity's creative director reiterated the "cinematic" comment. "30 was our goal, it feels more cinematic. 60 is really good for a shooter, action adventure ...
Performance rant A lot of people have complained about the Assassin's Creed Unity performance on the Xbox One, PlayStation 4 and on the PC. TweakTown's Anthony Garreffa, the chap with the ...
Assassin’s Creed Unity developers made perplexing statements defending their choice to drop 60 FPS. World level design director Nicolas Guerin explained that they actually tried to go for 60 FPS ...
This is part one of a tutorial on how to make an FPS for Android in Unity. By the end, you'll be able to walk around a 3D world and shoot at objects!