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Consider this image taken from lithosphere.lithium.com: As a game designer, you need to maintain your players’ interest by keeping the difficulty at the right level as they improve at the game.
level design often comes up in interviews with game developers. Level design is one of the important factors that determine the fun of a game, and the Level Design Book, a non-profit project ...
I like to describe my job in terms of “The Door Problem”. Premise: You are making a game. It’s a pretty classic design problem. SOMEONE has to solve The Door Problem, and that someone is a ...
I think that's a problem, to be honest ... But all too often the game's controls can't match the level design's wit. It's painful to see such good intentions let down so regularly.
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