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Trying to speed the graphics interface's development, Khronos updates OpenGL. Phones and the Web carry a competitive advantage over Microsoft's DirectX.
Ok guys, I am in a real bind here. I have a rather strict date on finishing this OpenGL app I started a while back. It is time for me to put some 3D character models in the game, but I have run ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems.
One of DirectX's three co-creators, Alex St. John, explains why Apple's Metal is such a blow to OpenGL, ... Those were 3D’s halcyon days for early adopters like me.
In line with its regular update cadence, the Khronos Group — the organization behind specs like OpenGL, OpenCL and WebGL — today launched updated specs for its OpenGL specs for 3D desktop ...
VeriSilicon Launches Ultra-Low Power OpenGL ES GPU with Hybrid 3D/2.5D Rendering for Wearables. Business Wire . Tue, Apr 15, 2025, 8:00 PM 2 min read. In This Article: 688521.SS .
“OpenGL ES 3.1 provides the most desired features of desktop OpenGL 4.4 in a form suitable for ... OpenGL and WebGL have proven themselves as the foundation for 3D graphics on mobile ...
VANCOUVER, British Columbia--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® 4.2 specification, bringing the very latest graphics functionality to the ...
VeriSilicon Launches Ultra-Low Power OpenGL ES GPU with Hybrid 3D/2.5D Rendering for Wearables. GCNano3DVG GPU IP introduces content-aware rendering to maximize efficiency in wearable applications.
Featuring both 3D and 2.5D graphics rendering capabilities, ... VeriSilicon Launches Ultra-Low Power OpenGL ES GPU with Hybrid 3D/2.5D Rendering for Wearables 16 Apr 2025. SHANGHAI.