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Mark and sweep. The “naïve” mark and sweep algorithm, which was published in 1960 and goes back to John McCarthy and Lisp, works by first freezing the system, then marking all the objects ...
Continue with Concurrent Mark Sweep. For certain applications, Concurrent Mark Sweet delivers better results compared to the G1 GC algorithm, even with a lot of tuning. If you’ve explored the ...
Like C4, this mark-and-sweep collector offers an alternative approach to garbage collection in latency-sensitive applications. The G1 algorithm divides HotSpot’s heap into fixed-size areas, onto ...