Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But ...
With promises of massive performance gains and "next-generation realism," DXR 1.2 could be one of the biggest leaps forward ...
Microsoft has announced DirectX Raytracing 1.2, a graphics technology that could drastically improve ray tracing performance ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray ...
Additionally, Microsoft calls out shader execution reordering with a 2x performance uplfit "in some scenarios," which it ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results