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By using Unity as a library, you’ll be able to use a regular Android app layout with all the features of a regular Android Studio project, but with integrated 3D graphics, AR elements and more.
There are a handful of specific contexts in which a Unity-made app might appear on visionOS. 2D apps running in a flat window within the user's space will be the easiest to implement.
OverviewEnabling existing Unity* ARM*-based Android* SDK games with native x86 support is straightforward and easy. This document walks through the steps to produce a fat APK that includes both ...
Unity 2019.3 has added support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps so developers can easily insert AR and other Unity features.
With these tools, apps can take advantage of Unity’s technology known as “PolySpatial” to display 3D elements that interact with the real world. Unity tools now available for Apple Vision Pro ...
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