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An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
The course teaches both fundamental theory of Computer Graphics as well as practical applications using OpenGL. Lectures cover fundamental techniques of computer graphics such as 2D and 3D viewing ...
Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will include practical ...
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