Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments. As ...
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how ...
This article breaks down these two types of artificial intelligence in simple terms, exploring their unique roles, ...
New information about Capcom's development process delivers some insight into the company's use of generative AI in games going forward.
A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to help create objects for ...
The lessons of Agile’s missteps provide a road map for AI’s future, emphasizing the importance of strategy, judgment and the ...
Capcom appears to be pushing forward with plans to implement AI in its game development process. As per a recent interview with Google Cloud Japan (as translated by Automaton ), Capcom technical ...
Publishers clearly see AI as a silver bullet for more easily creating "ambitious" games at a much lower price tag, and yet ...
The good news is that building with cheaper AI will likely lead to new AI products that previously wouldn’t have existed. It will likely turn expensive enterprise proof of concepts into actual ...
Seeing room for efficiency improvements, Abe created a system where generative AI could ... Right now, Capcom’s experimentation with AI models appears to be limited to just this system, leaving ...